Inverse Impact
To follow the theme of GMTK 2024, I made the gameplay based on scaling the player and the enemy. It is a simple platformer game with a simple twist of scaling characters adding a little extra difficulty.
This is the first game I have ever made I believe, or at least in Godot. This is also my first game jam. I hope you enjoyed playing and would love to hear comments from you.
Credits: Assets "Paper Pixel" by VEXED
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